Aspects · The Card Game
Browse the community card pool across every world.

Vigilant: does not exhaust when attacking.
He has been at his post longer than the road.

Add a shield mark to this.
He learned to listen to the bones of the world.

Endurance +1 while a Field is in play.
He stood. That was the entire battle.

If you control 5 or more Aerial cards across all zones, you win the match.
The wind named her queen and the rain bowed.

Whenever you cast a spell, draw a card.
Above the clouds, every promise is plural.

Counter target Action spell unless its controller pays 2.
She held her breath and the world held its.

Choose one: draw a card or deal 2 damage to your opponent's Life.
Sometimes the wind just answers a question.

Draw 2 cards.
Some battles end with nothing but echo.

Action spells cost 1 less to cast.
The sky settled here, exhausted, and stayed.

Whenever you cast a spell, draw a card.
The roads here are written in vapor and intent.

Vigilant: does not exhaust when attacking.
She does not raise the storm. She organizes it.

Flight: can only be blocked by units with Flight.
Hatched from a thundercloud at the world's edge.

When this enters, gain 1 aspect of any kind next turn.
She braided the lightning before it knew it could be tamed.

Flight: can only be blocked by units with Flight.
Two heartbeats above the ground, she is untouchable.

Cannot be blocked the turn it is played.
Her lance cuts the wind a path to follow.

Whenever you cast a spell, draw a card.
She learned thunder before she learned her name.

Cannot be blocked the turn it is played.
Where the air thins, she runs faster.

Flight: can only be blocked by units with Flight.
She rides the thermals down to the battlefield.

If you control 5 or more Verdant cards across all zones, you win the match.
When the green wakes whole, the war is over.

If five or more Action cards are in your discard, draw 2 cards.
Where roots forgot what they were rooting for.

Counter target Action spell unless its controller pays 2.
Thorns remember what flesh forgets.

Create a 1/1 Sapling token.
She hums, and the loam answers.

Target unit gets +2/+2 until end of turn.
Roots find their courage all at once.

Action spells cost 1 less to cast.
Hunters keep faster company than they admit.